We implemented a new cloud layer system that will provide more vertical precision at low altitudes to better reflect the various cloud altitudes and thickness close to the ground.Nvidia DLSS is now available as an anti-aliasing and upscaling option on PC.This option can be triggered via the Experimental option menu in game. You can now add secondary windows on the left and right sides of your main window, to enlarge your field of view, especially when you use several monitors.Lowering graphics settings can help avoid this situation in DX12. Due to higher GPU memory consumption, the simulator may be oversubscribing memory, which negatively impacts performance. DirectX 12 support is currently in development and can show performance and GPU memory utilization regressions compared to DirectX 11.Other graphic cards already benefit from the new allocator. Please note that our new memory allocator for DX12 on PC will only be activated for Nvidia graphic card users once the next driver is available (will improve performance).Various improvements have been worked on for DX12 around stability, performance and memory usage while we keep working on the feature.Microsoft Flight Simulator Update 10 Patch Notes New Features Here’s everything new with Microsoft Flight Simulator update 10 and the patch notes. If you’re playing the game actively, the problems you are awarded might be fixed. The game is realistic, so it needs to be as bug-cleared as possible. It contains thousands of unique buildings, extremely realistic planes and other professional gadgets. The game might be the most realistic simulation game we have seen. Update 10 has arrived for Microsoft Flight Simulator, and here’s the full list of changes and fixes added with this patch.
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